Relic database
Tanx Spark
Damage relic family and fight-speed check
Tanx Spark is a damage relic-family page for judging whether faster fights matter more than defensive consistency.
Strong when it shortens danger windows
Less useful if the deck dies before attacking
Relic note
Damage relics should be scored by whether they end dangerous phases earlier. Tanx Spark-style relics move up when the deck already blocks well enough and needs fight speed. They move down when the deck still needs basic defensive reliability.

- Raise the relic when faster kills protect HP.
- Lower it when block or draw is the real weakness.
- Link damage relic notes into character and build pages.
Fight-speed checklist
Tanx Spark should answer a simple question: does faster damage reduce the number of dangerous turns? If it shortens an elite, prevents a boss pattern from repeating, or lets the deck spend fewer turns blocking, the relic can be excellent. If the deck dies before it can attack, the damage does not solve the real problem.
- High value: it turns close fights into clean kills before pressure repeats.
- Medium value: it improves hallway speed but not boss safety.
- Low value: it adds damage while the deck still lacks block, draw, or setup time.
Defense threshold
Damage relics are easiest to take when the deck already has a defensive floor. Before treating Tanx Spark as an A-tier pickup, check whether the deck can survive the turn it spends converting damage into advantage.
Character and build fit
Tanx Spark-style damage can matter differently by character. Fast attack decks may convert it immediately, while setup-heavy decks need enough defense and draw to reach the damage window. Use character pages and build guides to decide whether the relic is patching speed or distracting from a survival hole.
- Aggressive decks value it when it reduces elite and hallway timers.
- Setup decks value it only after the defensive bridge exists.
- Boss prep should decide whether more damage or more safety is the missing job.