SEO guide
Slay the Spire 2 Relic List
A relic-list hub for Slay the Spire 2 with energy relics, boss relics, sustain relics, and tier-list links.
Quick answer
Relic-list pages should make discovery easy first, then explain which relics change card picks, boss prep, and character rankings.

What to check first
Use this page as a practical search-intent answer first, then follow the related database links for deeper card, relic, character, boss, and patch context.
- Group relics by energy, sustain, scaling, and build-around value.
- Separate boss relics from normal relics.
- Link every relic page to the relic tier list.
Single-relic explainers become detail-page seeds
A Miniature Tent explainer or similar single-relic video should not disappear inside a broad tier list. Use it to seed a future relic detail page: what the relic does, when it changes routing, which characters benefit, and what patch evidence is still missing.
- Create a future detail-page task when one relic has dedicated footage.
- Record whether the relic affects sustain, routing, economy, or scaling.
- Link the single-relic note back to the relic tier list.
Relic families make the list easier to scan
A useful relic list should group relics by the decision they change. Energy relics change hand size and card cost tolerance. Sustain relics change route risk. Economy relics change shop timing. Narrow synergy relics belong near the characters or builds that can actually use them.

- Group relics by function before arguing over exact tier placement.
- Link narrow relics to character and build pages where their value is real.
- Use shop and boss-prep examples to explain why a relic moved.
Editorial note
This page is part of the first English-only content batch. It is written conservatively for Early Access and should be tightened whenever a major patch changes public information or run data.