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S2Spire 2 Guide
S2Spire 2 Guide

A patch-aware Slay the Spire 2 guide database for returning players who want tier lists, cards, relics, bosses, and build notes without forum digging.

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Slay the Spire 2 Relic List

A relic-list hub for Slay the Spire 2 with energy relics, boss relics, sustain relics, and tier-list links.

Primary keyword: slay the spire 2 relic list5 min read

Quick answer

Relic-list pages should make discovery easy first, then explain which relics change card picks, boss prep, and character rankings.

Slay the Spire 2 relic list footage
Relic-list pages should turn single-relic clips into searchable detail-page tasks.

What to check first

Use this page as a practical search-intent answer first, then follow the related database links for deeper card, relic, character, boss, and patch context.

  • Group relics by energy, sustain, scaling, and build-around value.
  • Separate boss relics from normal relics.
  • Link every relic page to the relic tier list.

Single-relic explainers become detail-page seeds

A Miniature Tent explainer or similar single-relic video should not disappear inside a broad tier list. Use it to seed a future relic detail page: what the relic does, when it changes routing, which characters benefit, and what patch evidence is still missing.

  • Create a future detail-page task when one relic has dedicated footage.
  • Record whether the relic affects sustain, routing, economy, or scaling.
  • Link the single-relic note back to the relic tier list.

Relic families make the list easier to scan

A useful relic list should group relics by the decision they change. Energy relics change hand size and card cost tolerance. Sustain relics change route risk. Economy relics change shop timing. Narrow synergy relics belong near the characters or builds that can actually use them.

Slay the Spire 2 ancient relic ranking footage grouped by relic family
Large relic boards are easier to use when grouped by energy, sustain, economy, route pressure, and synergy.
  • Group relics by function before arguing over exact tier placement.
  • Link narrow relics to character and build pages where their value is real.
  • Use shop and boss-prep examples to explain why a relic moved.

Editorial note

This page is part of the first English-only content batch. It is written conservatively for Early Access and should be tightened whenever a major patch changes public information or run data.

Guide Status

Version: Early Access
Updated: Jun 11, 2026

Source Footage

1 linked videos

All

These videos are queued for transcript review, screenshot selection, source playback, and original guide writing. We use them as research material, then rewrite the advice in our own structure.

1Sources
1Stills
0Playable
1Screened
Miniature Tent Explained gameplay still
Playback pending
Relic guidescreened

Miniature Tent Explained

Miniature Tent Explained - Slay the Spire 2.mp4

  • Seed a future Miniature Tent relic detail page.
  • Record whether the relic affects sustain, routing, economy, or scaling.

Community Notes

Share run proof, matchup pressure, patch corrections, or exact video timestamps. Strong notes cite a patch, character, ascension, boss, or reward screen so they can become future page updates.

Run resultProof
Version namedPatch
Boss contextFight
TimestampClip

No approved notes yet. Be the first to submit a run note for review.

Start from

Related Pages

Slay the Spire 2 Relic Tier List

Relic rankings by energy, consistency, build fit, boss pressure, and character synergy.

Slay the Spire 2 Boss Relics

A boss relic guide for Slay the Spire 2 focused on energy, downside management, and character-specific tradeoffs.

Booming Conch

Booming Conch is a strong relic-page candidate because energy and tempo changes reshape both relic tiers and character rankings.

FAQ

How should I use the relic list?

Use it as an index first, then open the relic tier list when you need a run decision.

Should the relic list rank every relic?

The list should help discovery first. Rankings belong on the relic tier list, where each relic can be judged by route, character, and patch context.